Space Heroes Adventures

Bubble Gum Interactive raises $2.5 million in funding to drive growth of Little Space Heroes

Bubble Gum Interactive raises $2.5 million in second round funding to drive growth of Little Space Heroes, its award-winning virtual universe for kids Sydney, Australia 25th June 2012 – Independent Children’s Entertainment developer Bubble Gum Interactive has announced that it has raised $2.5 million in just eight weeks to fund further development and sales of … Continue Reading

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WSJ

Bubble Gum Interactive featured in The Wall Street Journal

We’re pleased as punch to have been featured in The Wall Street Journal. The article leads in with reference to our successful second round capital raise and then provides analysis of where we’re at, where we came from and where we’re going. It’s a positive review of Bubble Gum Interactive and highlights many of the … Continue Reading

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Game Tech - 2012

Bubble Gum Interactive speaking at Game-Tech Sydney 2012

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Game-Tech 2012 is a landmark event uniting the various business groups that form the larger interactive gaming industry. Across 2 days, publishers, developers, distributors, government, and digital marketing and media specialists, will gather to gain forward insight on this cutting-edge sector. Phil Mason and Paul Gray will be giving a presentation entitled “Little Big Online … Continue Reading

Bubble Gum Interactive Multi-Lingual

Little Space Heroes gets even more global, now supporting eight languages including Spanish, German and Indonesian

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Little Space Heroes gets even more global, now supporting eight languages including Spanish, German and Indonesian. Sydney, Australia 7th June 2012 – Independent Children’s Entertainment developer Bubble Gum Interactive has announced that its acclaimed virtual universe Little Space Heroes now offers in-game menu chat in eight languages. In this free-to-play online game, kids create their … Continue Reading

Space Heroes featured in Polygon

Little Space Heroes featured in article on designing games for kids

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We’re excited to have been profiled in a recent article on games development for kids. Entitled “The toughest crowd: How little kids pose big problems for game makers“, the article was written by award-winning games journalist Tracey Lien for Polygon, published on The Verge. In the article, Tracey takes a look at how games for … Continue Reading

Vivid Sydney

Games, technology and storytelling

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The pace of change in consumer technology is incredible. People have more options to consume content than ever before. It’s no longer the case that you have to go to the cinema to see a movie or play a video game on a console. Today, people can watch movies on a laptop, play games on … Continue Reading

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